Ep. 63: Story vs. Multiplayer

It’s the holiday season, so we thought we would take some liberties and stray a bit from our usual format. After a long night of Halo over LAN, we gather around the mic with an assortment of new and familiar guests to discuss the changing landscape of games. Do modern games need to have both story and multiplayer? Or should developers narrow their focus on one of these at the expense of the other?


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